![]() We backported these features with the gracious help of flyinghead. Showcase of new emulated featuresįlyinghead has a terrific fork of Reicast that dramatically increased the rendering accuracy of BeetleDC’s OpenGL renderer. Core context cannot currently be used because there are still graphic bugs to be solved when using this. You might encounter issues with Intel/AMD GPUs right now on Linux using Mesa drivers since they require core context. NOTE: This requires a compatibility context for OpenGL 4.3. In addition to boasting all the features that BeetleDC regular also enjoys as of this date, it also has the additional advantage of incorporating Order Independent Transparency, so that we don’t have to do hacky and error prone alpha sorting hacks, which is our main resort in BeetleDC regular. BeetleDC OITīeetleDC OIT uses an entirely new graphics renderer written by flyinghead targeting OpenGL 4.3. Some additional enhancements include a log 2 depth buffer, fixing much of the polygon glitching that could happen in the distant background in many games.Īll of these additions to the existing GL2 renderer in BeetleDC regular come courtesy of flyinghead. Here are some of the Dreamcast’s GPU features that are now implemented: What is new/improved in both Reicast versions? BeetleDC regularīeetleDC regular’s OpenGL renderer has received many improvements that greatly increases the graphics accuracy and squashes many graphics bugs that plagued games in the past. Mac (Reicast OIT is not available for Mac due to no GL 4.3 support).From there, BeetleDC and BeetleDC OIT should be available for the following platforms: In RetroArch, go to Online Updater -> Update Cores. BeetleDC OIT might have significantly increased system requirements, but in return you get much more accurate graphics which tend to fix nearly all the issues that plague Dreamcast graphics with the regular version. Sega VMU, along with Purupuru are available as an optional input device for loading games. In the controller department, you can connect upto 4 devices, including the likes of Sega Controller, light gun, and more. There are two cores nowīeetleDC regular: Contains an OpenGL renderer that requires OpenGL 2.x on the desktop and GLES 2.x on mobile.īeetleDC OIT: Contains an OpenGL renderer that requires OpenGL 4.3, and as a result is only available for Windows and Linux. Reciecast is amongst one the best Dreamcast emulators that offer the OpenGL framework support on smartphones. ![]() The BeetleDC libretro core has seen several big improvements as of late, and we thought it would be remiss of us if we did not take this opportunity to talk about it.
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